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iPhone SDK Application Development
Building Applications for the AppStore
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- Table of Contents
- Foreword
- + Preface
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+
Chapter 1. Getting Started with the iPhone SDK
-
+
Chapter 2. Interface Builder: Xcode’s GUI for GUIs
-
+
Chapter 3. Introduction to UI Kit
- Basic User Interface Elements
- + Windows and Views
- + View Controllers
- + Text Views
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+
Navigation Bars and Controllers
- + Transition Animations
- + Action Sheets and Alerts
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+
Table Views and Controllers
- + Status Bar Manipulation
- + Application Badges
- + Application Services
- Invoking Safari
- Initiating Phone Calls
-
+
Chapter 4. Multi-Touch Events and Geometry
- + Chapter 5. Layer Programming with Quartz Core
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+
Chapter 6. Making a Racket: Audio Toolbox and AVFoundation
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+
Chapter 7. Network Programming with CFNetwork
- + Chapter 8. Getting a Fix: Core Location
- + Chapter 9. Address Book Frameworks
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+
Chapter 10. Advanced UI Kit Design
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+
Common Controls
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+
Preferences Tables
- + Section Lists
- + Progress and Activity Indicators
-
+
Images
-
+
The Image Object
- Working with files (static methods)
- Working with URLs and raw data (static methods)
- Working with Core Graphics (static methods)
- Working with files (instance methods)
- Working with URLs and raw data (instance methods)
- Working with Core Graphics (instance methods)
- Displaying an image
- Drawing patterns
- Orientation
- Image size
- ImageFun: Fun with Images and Patterns
- UIImageView: An Image with a View
- + Image Pickers
-
+
The Image Object
- + Keyboard Properties
- + Pickers
- + Date/Time Pickers
-
+
Tab Bars
- + Sensors and Device Information
- + Scroll Views
- + Web Views
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+
Common Controls
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+
Chapter 11. Application Settings
- + Chapter 12. Cover Flow
- + Chapter 13. Page Flicking
- + Chapter 14. Media Player Framework
- Index
This practical book offers the knowledge and code you need to create cutting- edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications.
This book will help you:
Design user interface elements with Interface Builder and the UI Kit framework
Create application controls, such as windows and navigation bars
Build and manage layers and transformations using Core Graphics and Quartz Core
Mix and play sound files using AVFoundation, and record and play back digital sound streams using Audio Toolbox
Handle network programming with the CFNetwork framework
Use the Core Location framework to interact with the iPhone's GPS
Add movie players to your application
iPhone SDK Application Development will benefit experienced developers and those just starting out on the iPhone. Important development concepts are explained thoroughly, and enough advanced examples are provided to make this book a great reference once you become an expert.
Test the closed alpha on paperc.com
Book Details
Authors
Categories
Computers > Hardware > Personal Computers > Macintosh
Publishers
Publication year : 2009
License: All rights reserved ©
Times read: 1,136

