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Microsoft® XNA® Game Studio 2.0: Learn Programming Now!
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- Cover
- Copyright Page
- Dedication
- Contents at a Glance
- Table of Contents
- Acknowledgments
- + Introduction
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+
Part I: Getting Started
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+
Chapter 1: Computers, Xboxes, C#, XNA, and You
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+
Chapter 2: Programs, Data, and Pretty Colors
- Introduction
- + Making a Game Display
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+
Controlling Color
- Games and Classes
- Classes and Behaviors
- Classes as Offices
- Game World Data
- Storing Data in Computer Memory
- Drawing by Using Our Color Variables
- Updating Your Colors
- Memory Overflow and Data Values
- Making a Proper Mood Light
- Making Decisions in Your Program
- The Completed Mood Light
- Finding Program Bugs
- Conclusion
- Pop Quiz
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+
Chapter 3: Getting Player Input
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+
Chapter 1: Computers, Xboxes, C#, XNA, and You
- + Part II: Using the XNA Framework
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Part III: Games and Programming
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Chapter 10: Using C# Methods to Solve Problems
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Chapter 11: A Game as a C# Program
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Chapter 12: Games, Objects, and State
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Chapter 13: Creating Gameplay
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Chapter 14: Making Complete Games
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Appendix A: Pop Quiz Answers
- Chapter 1: Pop Quiz Answers
- Chapter 2: Pop Quiz Answers
- Chapter 3: Pop Quiz Answers
- Chapter 4: Pop Quiz Answers
- Chapter 5: Pop Quiz Answers
- Chapter 6: Pop Quiz Answers
- Chapter 7: Pop Quiz Answers
- Chapter 8: Pop Quiz Answers
- Chapter 9: Pop Quiz Answers
- Chapter 10: Pop Quiz Answers
- Chapter 11: Pop Quiz Answers
- Chapter 12: Pop Quiz Answers
- Chapter 13: Pop Quiz Answers
- Appendix B: Glossary
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+
Chapter 10: Using C# Methods to Solve Problems
- Index
- About the Author
This engaging, learn-by-doing guide combines fun and games with the fundamentals of computer programming. Computer programming often has a reputation as being mired in details and short on fun. Now Xbox gamers and aspiring developers can have fun while learning hands-on how to create and customize Xbox 360 games! With XNA Game Studio and Visual C# 2005, beginning programmers can easily modify existing Xbox games—and even learn how to build their own!
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Book Details
Authors
Categories
Computers > Programming > Games
Publishers
Publication year : 2010
License: All rights reserved ©
Times read: 32

