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Moodle 2 for Teaching 4-9 Year Olds Beginner's Guide
Use Moodle to create quizzes, puzzles, and games to enhance the learning ability of your students
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- Cover
- Copyright
- Credits
- About the Author
- Acknowledgement
- About the Reviewers
- www.PacktPub.com
- Table of Contents
- Preface
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Chapter 1: Getting Started
- Introducing Moodle
- Time for action – logging in for the first time
- Creating your first Moodle course
- + Time for action – creating a course
- Creating a quiz
- Time for action – creating a quiz activity
- Inserting an image
- Time for action – inserting an image
- Installing a text filter
- Time for action - installing the SimpleSpeak filter
- Using the filter
- + Time for action – using the SimpleSpeak filter
- Summary
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Chapter 2: Basic Math in Moodle
- Searching for open content
- Time for action – searching for open content
- Creating a label
- Time for action – creating a label resource
- Embedding a video
- Time for action – embedding video
- Creating numerical questions
- Time for action – creating numerical questions
- Creating more math questions
- Time for action – creating more maths questions
- A calculated question
- Time for action – creating a calculated question
- Installing the Calculated Objects question type
- Time for action – installing the question type
- Creating your first calculated objects question
- Time for action – creating a calculated objects question
- Summary
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Chapter 3: Telling Stories
- Creating a database activity
- Time for action – creating a database
- Planning our database fields
- Time for action – creating fields
- Editing templates
- Time for action – editing templates
- Adding an entry
- Time for action – adding an entry
- Commenting on the database entry
- Time for action – adding a story as a comment
- + Installing a sound recorder
- Time for action – installing Audacity and LAME
- Testing the audio
- Time for action – performing a test recording
- Recording audio
- Time for action – recording audio
- Integrating an audio file with Moodle
- Time for action – enabling the multimedia filter
- Uploading audio files
- Time for action – uploading files
- Embedding our audio file
- Time for action - embedding audio
- Running your lesson
- Summary
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Chapter 4: Spot the Difference
- Introducing the lesson module - SVG used as is!
- Creating our first lesson activity
- Time for action – adding a lesson activity
- Finding spot-the-difference images
- Time for action - finding images online on OCAL
- Installing an image editor
- Time for action – installing Inkscape
- Editing the images
- Time for action – editing the first SVG image
- Bringing it together
- Time for action – adding images to our lesson
- More difficult exercises
- Time for action – adding more questions
- Wrapping up the lesson
- Time for action – adding a branch
- + Enrolling students
- + Time for action – creating and using an enrolment key
- Time for action – uploading users
- Summary
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Chapter 5: Setting Homework
- Introducing the SIMILE timeline widget
- Installing a text editor
- Time for action – installing Notepad2
- Creating the timeline data file
- + Time for action – creating the XML
- Installing the Timeline Widget filter
- Time for action - installing the filter
- Creating a follow-on activity
- Time for action - adding a forum
- Adding information to our XML file
- Time for action – editing the XML
- Embedding the timeline
- Time for action – putting the timeline together
- Integrating the timeline with teaching
- Time for action – creating an assignment
- Summary
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Chapter 6: Fun Games
- Introducing Games
- Creating a glossary
- Time for action – creating a glossary
- Adding glossary entries
- Time for action – adding glossary entries
- Glossary auto-linking
- Time for action – using auto-linking
- Installing the Games module
- Time for action – installing the module
- Creating a game
- Time for action – adding snakes and ladders
- Adding a cryptex
- Time for action – adding a word search puzzle
- Hidden picture
- Time for action – adding the hidden picture
- Hidden picture questions
- Time for action – adding the questions
- Creating the puzzle
- Time for action – adding a hidden picture game
- Summary
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Chapter 7: Interactive Puzzles
- An alternative word search
- Time for action – planning the word search
- Creating the word search XML
- Time for action – creating the XML
- Uploading the puzzle XML
- Time for action – uploading the XML file
- Creating the word search puzzle
- Time for action – embedding Flash
- Online word search generator
- Time for action – using the online generator
- A jigsaw puzzle
- Time for action – uploading a jigsaw picture
- Creating the online jigsaw
- Time for action – creating the jigsaw
- Summary
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Chapter 8: Stories Revisited
- Finding a book
- Time for action – finding a book
- Installing the Book module
- Time for action – installing the activity module
- Creating the book
- Time for action – creating a book
- Improving our book
- Time for action – adding custom styles
- Adding pictures
- Time for action – adding pictures to our book
- Completing our online book
- Time for action – adding the remaining parts to the book
- Installing a dictionary
- Time for action – installing a popup dictionary
- Integrating a dictionary service
- Time for action – using the dictionary
- Summary
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Chapter 9: Embedding the Web
- What is Scratch?
- Embedding Scratch projects
- Time for action – embedding Scratch applets
- The Scratch embed filter
- Time for action – installing and using the filter
- RSS feeds and blocks
- Time for action – adding an RSS feed
- Improving our RSS feed
- + Time for action – using Yahoo! Pipes
- Science simulations
- Time for action – incorporating PhET simulations
- HTML5 jigsaw
- Time for action – exploring the jigsaw
- A create your own jigsaw activity
- Time for action – Using an iframe
- Summary
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Chapter 10: Administration
- Course backup
- Time for action – creating a course backup
- Restoring a course
- Time for action – course restore
- Recording and tracking progress
- Time for action – making notes
- Blogging
- + Time for action – writing a blog post
- Gradebook
- Time for action – viewing grades
- Community
- Contributed plugins
- Summary
- + Appendix A: Accessibility for Online Teaching
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Appendix B: Pop Quiz Answers
- Index
Part of Packt's Beginner's Guide series, this book will steadily guide the reader through exercises using practical examples that are easy to build, which are illustrated with screenshots. The activities become steadily more sophisticated and include combining the content from one module with another. This book is aimed at teachers of children aged 4 to 9 who wish to integrate the Moodle open source virtual learning environment into their teaching. It assumes a basic knowledge of the Web but no prior knowledge of Moodle, although it is expected that you will either have Moodle already set up in your school, or a friendly IT technician who can do it for you.
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Publication year : 2011
License: All rights reserved ©
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