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Programming iOS 4
Fundamentals of iPhone, iPad, and iPod touch Development
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- Table of Contents
- + Preface
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Part I. Language
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Part II. IDE
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Part III. Cocoa
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Chapter 10. Cocoa Classes
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Chapter 11. Cocoa Events
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Chapter 12. Accessors and Memory Management
- Accessors
- Key–Value Coding
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Memory Management
- The Golden Rules of Memory Management
- How Cocoa Objects Manage Memory
- Memory Management of Instance Variables
- Instance Variable Memory Management Policies
- Autorelease
- Nib Loading and Memory Management
- Memory Management Comments on Earlier Examples
- Memory Management of Pointer-to-Void Context Info
- Memory Management of C Struct Pointers
- Properties
- + Chapter 13. Data Communication
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Chapter 10. Cocoa Classes
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Part IV. Views
- + Part V. Interface
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Part VI. Some Frameworks
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Part VII. Final Topics
- Index
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills.
Learn Objective-C language details and object-oriented programming concepts
Understand the anatomy of an Xcode project and all the stages of its lifecycle
Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture
Know how views are managed, drawn, composited, and animated
Delve into Cocoa frameworks for sound, video, sensors, maps, and more
Touch on advanced topics such as threading and networking
Obtain a thorough grounding for exploring advanced iOS features on your own
Test the closed alpha on paperc.com
Book Details
Authors
Categories
Computers > Hardware > Personal Computers > Macintosh
Publishers
Publication year : 2011
License: All rights reserved ©
Times read: 738

